Goldlewis Dickinson/Commands
Goldlewis' Security Level (セキュリティレベル, Sekyuriti Reberu?) is his unique gauge in Guilty Gear -Strive-.
Goldlewis' Security Gauge rises over time, which is separated into 3 levels: 1 being the weakest, 3 being the strongest.The higher Goldlewis' Security Level is, Skyfish, Thunderbird & Burn It Down will gradually deal more hits; should he use any of these Special Attacks, his Security Level goes down by 1.
Behemoth Typhoon (ベヒーモスタイフーン, Behīmosu Taifūn?) was first introduced in Guilty Gear -Strive-.
- + - Goldlewis swings his coffin up with abandon, bashing the opponent to the back side of the screen, and causes a wall bounce when close to the wall.
- + - Goldlewis slams his coffin overhead, causing a ground bounce.
- + - Goldlewis swipes his coffin along the ground, flinging the opponent behind him.
- + - Goldlewis swings his coffin up high, launching the opponent.
- + - Goldlewis swings his coffin low, spinning the opponent backwards.
- + - Goldlewis swings his coffin in an overhead arc, launching the opponent on contact.
- + - Goldlewis swings his coffin down, acting as a quick overhead and causes a slight ground bounce.
- + - Goldlewis swings his coffin at his opponent's ankles, launching them slightly.
The amount of hits dealt by Skyfish depends on Goldlewis' Security Level:
- Level 1 - 10 hits.
- Level 2 - 20 hits.
- Level 3 - 30 hits. Also causes a soft knockdown.
From Security Level 2 and onwards, Skyfish can be cancelled by pressing Slash again while Goldlewis is still firing.
The distance the Thunderbird travels & amount of hits dealt depends on Goldlewis' Security Level:
- Level 1 - very short distance, 1 hit + explosion.
- Level 2 - full-screen, slow, 2 hits + explosion.
- Level 3 - full-screen, moderate speed, 3 hits + explosion.
Down With The System (ダウン・ウィズ・ザ・システム, Daun U~izu Za Shisutemu?) was first introduced in Guilty Gear -Strive-.
The amount of Thunderbird mines that fly up to attack the opponent depends on how many rotations the user makes on the control stick before activating the attack;
- 1 rotation - 1 Thunderbird.
- 2 rotations - 2 Thunderbirds.
- 3+ rotations - 3 Thunderbirds.
Burn It Down (テンペスターヂ, バーン・イット・ダウン?) was first introduced in Guilty Gear -Strive-.
The distance travelled & the amount of hits dealt by Burn It Down depends on Goldlewis' Security Level:
- Level 1 - mid-screen, 10 hits.
- Level 2 - next to Goldlewis, 15 hits.
- Level 3 - next to Goldlewis & pushed to end of screen, 30 hits.
The following is Goldlewis's move list in Guilty Gear -Strive-.