Goldlewis Dickinson/Commands

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Goldlewis' Security Level (セキュリティレベル, Sekyuriti Reberu?) is his unique gauge in Guilty Gear -Strive-.

Security Level
Goldlewis' Security Gauge rises over time, which is separated into 3 levels: 1 being the weakest, 3 being the strongest.

The higher Goldlewis' Security Level is, Skyfish, Thunderbird & Burn It Down will gradually deal more hits; should he use any of these Special Attacks, his Security Level goes down by 1.

Behemoth Typhoon (ベヒーモスタイフーン, Behīmosu Taifūn?) was first introduced in Guilty Gear -Strive-.

Goldlewis swings his coffin around to strike his opponent. This can be done one of 8 ways:
  • LeftDown LeftDownDown RightRight + Heavy Slash - Goldlewis swings his coffin up with abandon, bashing the opponent to the back side of the screen, and causes a wall bounce when close to the wall.
  • LeftUp LeftUpUp RightRight + Heavy Slash - Goldlewis slams his coffin overhead, causing a ground bounce.
  • DownDown LeftLeftUp LeftUp + Heavy Slash - Goldlewis swipes his coffin along the ground, flinging the opponent behind him.
  • DownDown RightRightUp RightUp + Heavy Slash - Goldlewis swings his coffin up high, launching the opponent.
  • RightDown RightDownDown LeftLeft + Heavy Slash - Goldlewis swings his coffin low, spinning the opponent backwards.
  • RightUp RightUpUp LeftLeft + Heavy Slash - Goldlewis swings his coffin in an overhead arc, launching the opponent on contact.
  • UpUp RightRightDown RightDown + Heavy Slash - Goldlewis swings his coffin down, acting as a quick overhead and causes a slight ground bounce.
  • UpUp LeftLeftDown LeftDown + Heavy Slash - Goldlewis swings his coffin at his opponent's ankles, launching them slightly.

Skyfish (スカイフィッシュ, Sukaifisshu?) was first introduced in Guilty Gear -Strive-.

Skyfish
The entity inside Goldlewis' coffin opens the door slightly, passing Goldlewis a large gatling gun, firing it upon his opponent in a straight line.

The amount of hits dealt by Skyfish depends on Goldlewis' Security Level:

  • Level 1 - 10 hits.
  • Level 2 - 20 hits.
  • Level 3 - 30 hits. Also causes a soft knockdown.

From Security Level 2 and onwards, Skyfish can be cancelled by pressing Slash again while Goldlewis is still firing.

Thunderbird (サンダーバード, Sandābādo?) was first introduced in Guilty Gear -Strive-.

Thunderbird
The entity inside Goldlewis' coffin opens the door slightly, releasing a spiked spherical bomb that travels forwards with a helicopter-style propeller on its top.

The distance the Thunderbird travels & amount of hits dealt depends on Goldlewis' Security Level:

  • Level 1 - very short distance, 1 hit + explosion.
  • Level 2 - full-screen, slow, 2 hits + explosion.
  • Level 3 - full-screen, moderate speed, 3 hits + explosion.

Down With The System (ダウン・ウィズ・ザ・システム, Daun U~izu Za Shisutemu?) was first introduced in Guilty Gear -Strive-.

Goldlewis rears his arm, then thrusts his coffin diagonally for an uppercut-style strike. While his opponent is still airborne, Thunderbird mines fly up to intercept the opponent, detonating upon impact.

The amount of Thunderbird mines that fly up to attack the opponent depends on how many rotations the user makes on the control stick before activating the attack;

  • 1 rotation - 1 Thunderbird.
  • 2 rotations - 2 Thunderbirds.
  • 3+ rotations - 3 Thunderbirds.

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Burn It Down (テンペスターヂ, バーン・イット・ダウン?) was first introduced in Guilty Gear -Strive-.

Goldlewis opens the covered lens of his glasses, using it as a laser pointer to mark the opponent's location for a satellite laser to fire upon the target from above, sweeping the beam towards Goldlewis.

The distance travelled & the amount of hits dealt by Burn It Down depends on Goldlewis' Security Level:

  • Level 1 - mid-screen, 10 hits.
  • Level 2 - next to Goldlewis, 15 hits.
  • Level 3 - next to Goldlewis & pushed to end of screen, 30 hits.

The following is Goldlewis's move list in Guilty Gear -Strive-.

Type Name Command
Normal -- Right + Punch
Right + Heavy Slash
Special Behemoth Typhoon (1) (Long Range) LeftDown LeftDownDown RightRight + Heavy Slash / (2) (Overhead) LeftUp LeftUpUp RightRight + Heavy Slash
(3) (Knocks backward) DownDown LeftLeftUp LeftUp + Heavy Slash / (4) (Lift opponent up high on hit) DownDown RightRightUp RightUp + Heavy Slash
(5) (Fast startup) RightDown RightDownDown LeftLeft + Heavy Slash / (6) (Long range lift opponent up on hit) RightUp RightUpUp LeftLeft + Heavy Slash
(7) (Fast startup overhead) UpUp RightRightDown RightDown + Heavy Slash / (8) (Low attack) UpUp LeftLeftDown LeftDown + Heavy Slash
Thunderbird DownDown LeftLeft + Slash
Skyfish DownDown RightRight + Slash
Overdrive Down With The System RightDown RightDownDown LeftLeftRight + Punch
Burn It Down DownDown RightRightDownDown RightRight + Kick