Guilty Gear X Advance Edition

From Guilty Gear Wiki
Jump to navigation Jump to search

Guilty Gear X Advance Edition is the sixth entry in the Guilty Gear series, being a port of Guilty Gear X for the Game Boy Advance. Announced during an August 2001 convention at Space World,[2] it has a variety of extras previously exclusive to the Japan-only Guilty Gear X Plus release.

Summary

Guilty Gear X Advance Edition does not contain any new additions to the story.

Version differences

  • It features a simplified gameplay due to the Game Boy Advance's hardware limitations.
  • Along with the Arcade, Survival, and Training modes from the original game, it adds Tag and 3-on-3 modes. In Tag mode, the player selects two characters, which can be switched in-game; the character not in play slowly regains health. In 3-on-3 mode, the player selects three characters, who fight in the order that they are selected; characters cannot be swapped unless the previous character is defeated, similar to the King of Fighters series.
  • "Extra" versions of characters can be unlocked via beating the gold version of each character in the Survival mode, they start appearing after lvl 40. These are unique to this version and have specials and supers that, according to the Guilty Gear 10th Memorial Book were based on cut ones, including things like Sol's Wild Explosion, a special where he would Wild Throw a oponent, burn them for 6 seconds then explode. Along with having certain abilities either removed like May's Mr Dolphin! or added like Potemkin being able to Run like other characters and Air Dash.
  • "GG" Versions of Characters can be unlocked via beating 6th color version of each character in the Survival mode, they start appearing after lvl 180 up to lvl 300. These are also unique to this version, as they are all based on their Missing Link versions, in which they lose a lot of their new supers and specials they gain from X, like Sol's Wild Throw and gain ones from their original version, like Potemkin's Gigantic Piston. Characters that debut in Guilty Gear X also gain a few new abilities but losing some, like Johnny getting Mist Slaughterer, where he performs 9 Mist Finers in a row at varying heights. or Dizzy's Demon Install, which works like Sol's Dragon install but lasts longer.
  • It includes all playable characters from the arcade version except Robo-Ky (whose moveset is implemented into Ky Kiske's extra version).
  • Character color palettes can be edited, but they do not inherit black select and gold select powers as they do in X Plus.
  • Upon completing Arcade Mode, an ending is displayed, unlike the North American and European releases of the Dreamcast and PlayStation 2 releases.

Gallery

External links

References