Nagoriyuki/Commands

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Blood Rage (ブラッドレイジ, Buraddoreiji?) is a unique install that Nagoriyuki can enter in Guilty Gear -Strive-.

Nagoriyuki's Blood Rage gauge fills by using Zarameyuki, Kamuriyuki, Shizuriyuki and Fukyo, filling the gauge to just under 1/3 of the first bar (which counts as 100 points per bar), while consecutive inputs increase the speed Blood Rage is gained; the only exception is Bloodsucking Universe, which empties any Blood Rage he has gained over the match without it maxing out. Blood Rage otherwise gradually lowers over time as long as he doesn't use any moves to increase it, and he can also lower his Blood Rage incrementally by using normal attacks that incorporate his swords.

The more Blood Rage Nagoriyuki gains, the stronger his Slash & Heavy Slash attacks get stronger, though he gradually takes more damage with each bar filled; should the Blood Rage gauge get filled completely, Nagoriyuki's mask bursts off him, revealing his now deeply bloodshot eyes, and the blade he's holding drips with blood. While in this form, for the next 4 seconds, the damage output for Nagoriyuki's Slash & Heavy Slash attacks are incredibly strong and he gains access to his Zansetsu Overdrive, at the cost of his health rapidly depleting and losing access to all of his Special Attacks until he comes out of Blood Rage.

Zarameyuki (粒雪, Zarame Yuki?, lit. Granular Snow) was first introduced in Guilty Gear -Strive-.

Zarameyuki
Nagoriyuki creates a shadow clone of himself that runs towards his opponent to slash them with one of his swords before disappearing. On contact, it fills just under 1/3 of his Blood Rage gauge.

While the clone is still active, Nagoriyuki can follow up with any other Special Attacks.

Kamuriyuki (冠雪, Kamuri Yuki?, lit. Peerless Snow) was first introduced in Guilty Gear -Strive-.

Kamuriyuki
Nagoriyuki lunges forward with a hop, slashing his opponent's shins. On contact, it fills just under 1/3 of his Blood Rage gauge.

Nagoriyuki can follow up with any other Special Attacks if the attack hits, regardless whether the opponent blocks it or not.

Shizuriyuki (垂雪, Shizuri Yuki?, lit. Hanging Snow) was first introduced in Guilty Gear -Strive-.

Shizuriyuki
Nagoriyuki swings one of his swords up, slashing his opponent and launching them up. On contact, it fills just under 1/3 of his Blood Rage gauge. Pressing Heavy Slash a second time has Nagoriyuki swing his sword back down, knocking the opponent back to the floor; doing both attacks does not add extra Blood Rage to the meter.

Nagoriyuki can follow up with any other Special Attacks if either attack hits, regardless whether the opponent blocks it or not.

Bloodsucking Universe (血を吸う宇宙, Chi o Suu Uchū?) was first introduced in Guilty Gear -Strive-.

Bloodsucking Universe
Nagoriyuki grabs his opponent and bites them savagely, then rips off of them. Afterwards, it causes a hard knockdown and empties his Blood Rage gauge.

Fukyo (不香, Fu Kyō?, lit. Scentless) was first introduced in Guilty Gear -Strive-.

Fukyo
Nagoriyuki briefly turns invisible while sliding backwards (DownDown LeftLeft + Kick) or forwards (DownDown RightRight + Kick).

The distance travelled while using Fukyo can be altered using Left & Right while still invisible. Each use fills a small amount of his Blood Rage gauge.

Nagoriyuki can follow up with any other Special Attacks while in motion.

Wasureyuki (忘れ雪, Wasure Yuki?, lit. Forgotten Snow) was first introduced in Guilty Gear -Strive-.

Wasureyuki
Nagoriyuki runs his free hand across his blade as he reaches for the hilt. Once in proper form, Nagoriyuki slashes his opponent up to launch them. If he connects, Nagoriyuki jumps up to chase them with repeat slashes while rising, for a 18-hit combo that ends with a splash screen depicting traditional Japanese art.

If used in the corner, Wasureyuki causes an Area Shift.

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Zansetsu (残雪, Zansetsu?, lit. Lingering Snow) was first introduced in Guilty Gear -Strive-.

Zansetsu
While in Blood Rage, Nagoriyuki rears his sword back, then viciously swings it for a horizontal slash, releasing a huge gush of blood from his sword.

After the attack, regardless of whether it connects or not, Nagoriyuki exits Blood Rage and empties the gauge.

If used in the corner, Zansetsu causes an Area Shift.

The following is Nagoriyuki's move list in Guilty Gear -Strive-.

Type Name Command
Normal -- Right + Punch
Right + Kick
Right + Heavy Slash
-- Far SlashSlashSlash
Special Zarameyuki DownDown RightRight + Slash
Kamuriyuki DownDown LeftLeft + Heavy Slash
Shizuriyuki RightDownDown Right + Heavy Slash
Bloodsucking Universe RightDownDown Right + Punch
Fukyo DownDown RightRight or DownDown LeftLeft + Kick
Overdrive Wasureyuki RightDown RightDownDown LeftLeftRight + Slash
Zansetsu RightDown RightDownDown LeftLeftRight + Heavy Slash during Blood Rage