I-No/Commands

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Instead of a regular dash, I-No has Hover Jump (ホバージャンプ, Hobā Janpu?), which has her rise diagonally upwards as she rushes forwards, allowing her to do aerial attacks at a lower height.

Although EX I-No has her dash changed back to normal as of XX Slash, she can still use Hover Jump as a Special Attack, albeit only being able to travel a short, preset distance and height.

Stroke the Big Tree (大木をさする手, Taiboku o Sasuru Te?) was first introduced in Guilty Gear XX.

I-No slides across the floor with a low profile while brushing her rear hand across the ground, avoiding high and mid-level attacks. She then swings her arm up to create a blade of orange/red energy that screeches with feedback, nudging the opponent back with a slight stagger on a regular hit, or launching them on a counter hit.

The Slash version is faster, but deals less damage and travels a shorter distance. The Heavy Slash version is stronger and travels roughly half-screen, but it is slower.

Antidepressant Scale (抗鬱音階, Kō'utsu Onkai?) was first introduced in Guilty Gear XX.

I-No bends down slightly while her hat transforms, giving itself a mouth with a speaker as its throat - releasing a green (GGXX - Rev2.)/orange & black (GGST.) quaver (♪)-shaped projectile that travels in a straight line.

In Guilty Gear XX Λ Core Plus R, regular I-No gains a Heavy Slash version, which travels faster than the Punch version.

As it travels, the height it travels can be altered using Up or Down. EX I-No's version, however, can be moved in any direction within a 5-second timeframe.

Sultry Performance (狂言実行, Kyōgen Jikkō?) was first introduced in Guilty Gear XX.

I-No launches herself through a spinning green portal to attack the opponent. Holding the attack button allows her to delay the attack for up to 1 second, lingering in the air with her arms crossed over her head. How I-No attacks with Sultry Performance depends on the button used:
  • Punch - A divekick that pushes the opponent back.
  • Kick & Slash - A diagonal strike. The Kick version causes a hard knockdown (GGXrd series only), while the Slash version launches the opponent.
  • Heavy Slash - A horizontal spinning attack that hits up to 3 times. Also travels the furthest.
In -STRIVE-, the buttons used for Sultry Performance would be slightly altered:
  • The Punch version is now assigned to Kick.
  • The Kick & Slash versions are lumped into one - the Slash. Fully charging this version now causes a ground bounce.

Chemical Love (ケミカル愛情, Kemikaru Aijō?) was first introduced in Guilty Gear XX.

I-No jumps up and does splits, creating a pair of long, thin blades made of orange & red energy that shriek with feedback.

The Kick version creates the blades horizontally, while the Slash version does it vertically.

Additionally, only in the XX series, regular I-No's Slash Chemical Love makes her travel forwards, while EX I-No's version has her remain in one place.

GGXrd

Guilty Gear Xrd series (Kick ver. follow-up)
Only in the Guilty Gear Xrd series, I-No can follow up Kick Chemical Love with the Slash version. Unlike the base Slash Chemical Love, the follow-up version appears on the opponent directly, making it connect regardless.

GGST

Guilty Gear -STRIVE-
In Guilty Gear -STRIVE-, the Slash version of Chemical Love is removed, leaving only the horizontal version, which now makes the opponent roll back on contact.

Xrd icon.png
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Sterilization Method (消毒メソッド, Shōdoku Mesoddo?) was first introduced in Guilty Gear Xrd -Sign-, and last seen in Guilty Gear Xrd Rev 2.

Sterilization Method
I-No jumps up while holding a loop of guitar string. If she connects with an airborne opponent, she wraps it around the back of her opponent, then kicks off them, having her opponent fall towards her.

Xrd icon.png
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Mad Love Agitato (狂愛アジタート, Kyō Ai Ajitāto?) was first introduced in the 1.33 patch update of Guilty Gear -Strive-.

Mad Love Agitato
I-No flies up a short distance, then strums her guitar to create an orange shockwave, launching the opponent upwards on contact.

If it connects, I-No is able to continue attacking in the air after the animation ends.

Sultry Performance (狂言実行, Kyōgen Jikkō?) was first introduced in Guilty Gear XX Λ Core, and last seen in Guilty Gear XX Λ Core Plus R.

Sultry Performance
I-No launches herself through a spinning green portal, rising diagonally upwards while spinning. She finishes the attack by kicking her opponent with her front leg while holding her guitar, dealing 74 damage across 5 hits.

Holding the attack button allows her to delay the attack for up to 1 second, lingering in the air with her arms crossed over her head.

Antidepressant Scale (抗鬱音階, Kō'utsu Onkai?) was first introduced - and last seen in Guilty Gear XX Λ Core Plus R.

Antidepressant Scale
I-No bends down slightly while her hat transforms, giving itself a mouth with a speaker as its throat - releasing a pair of green quaver (♪)-shaped projectiles that travels in a straight line.

As it travels, inputting Up or Down makes the projectile split into two, each one hitting up to 7 times each, or 13 if left untouched.

Chemical Love (ケミカル愛情, Kemikaru Aijō?) was first introduced in Guilty Gear XX Λ Core, and last seen in Guilty Gear XX Λ Core Plus R. Exclusive to EX I-No.

Chemical Love
I-No jumps up and does splits, creating a pair of long, thin horizontal blades made of orange & red energy that shriek with feedback.

In comparison to the regular Kick version, the Force Break Chemical Love has a much quicker recovery time.

Xrd icon.png
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Longing Desperation (窓際desperate, Madogiwa Desperate?, lit. Windowside Desperate) was first introduced in Guilty Gear XX, and last seen in Guilty Gear Xrd Rev 2.

I-No viciously strums her guitar, creating a curved shockwave of yellow/orange energy in front of her. If it connects, the opponent gets blasted back.

In the Guilty Gear Xrd series, she blows a kiss towards her opponent before attacking.

Ultimate Fortissimo (限界フォルテッシモ, Genkai Forutesshimo?, lit. Limit Fortissimo) was first introduced in Guilty Gear XX.

I-No strums a note on her guitar, with her hat expanding itself to creating a circular shockwave all around her.

Originally, I-No could only do Ultimate Fortissimo in the air, but as of Guilty Gear Xrd, it can be used on the ground, where she hops up slightly before attacking.

Xrd icon.png
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Homeostasis (諧謔homeostasis, Kaigyoku Homeostasis?, lit. Bantering Homeostasis) was first introduced in Guilty Gear XX, and last seen in Guilty Gear XX Λ Core Plus R. Exclusive to EX I-No.

Homeostasis
I-No does a back-flip kick, creating a line of orange energy that resembles a "Z" as it launches the opponent.

Megalomania (メガロマニア, Megaromania?) was first introduced in Guilty Gear XX. Appears as her Instant Kill in the Guilty Gear Xrd series, but would return as one of her Overdrive Attacks in Guilty Gear -Strive-.

Originally localized as Mega Romania.

GGXX

I-No leaps to the back side of the screen, creating a pair of speakers with angel wings. From there, she creates a pattern of squares in a preset pattern based on button:
  • Punch - Slight upward curve.
  • Kick - 3-tiered wave.
  • Slash - Sinusoidal wave.

Before she attacks, she can change the pattern by inputting Megalomania again with a different button. After 3 seconds, the speakers fire a barrage of pink hearts surrounded by blue circles. Even if just one connects successfully, every following one hits the opponent, rapidly shredding off their health.

While I-No's charging Megalomania, she is vulnerable, but has Super Armor.

GGST

I-No strums her guitar, creating a small orange ring around her feet while summoning a pair of amps with crowns and angel wings. Once they're fully formed, they fire a cluster of 11 black-and-pink hearts at the opponent, causing them to roll back on contact.

If it connects close-range, the opponent gets stuck on a green force field while I-No summons 6 extra amps on the floor - half of which under the "Paprika" brand. The amount of projectiles goes up from 11 to 18.

If used in the corner, Megalomania causes an Area Shift.

Last Will and Testament (臨書遺言, Rinsho Yuigon?, lit. Writing your Will) is I-No's first Instant Kill, first appearing in Guilty Gear XX, and last seen in Guilty Gear XX Λ Core Plus R.

Last Will and Testament
I-No turns to face the screen with her eyes closed and arms out. If she connects, the opponent gets launched up. Both I-No and her foe get transported to a purple-lit concert stage, where demons with similar hats to I-No's play drums, keyboard & guitar respectively; behind everyone are a pair of tall, conical speakers with purple eyes.

The opponent gets bounced back and forth between the speakers by the force of the bass 11 times. On the 12th hit, I-No strums her guitar, making the speakers blow out, destroying her opponent - and their eardrums.

Megalomania (メガロマニア, Megaromania?) is I-No's second and last Instant Kill, first appearing in Guilty Gear Xrd -Sign- and last appearing in Guilty Gear Xrd Rev 2.

Megalomania
I-No starts the attack by bashing her opponent on the head with her guitar. If it connects, she summons a pair of white speakers with angel wings, then makes guiding icons in the shape of crossed-out red squares with three pixel-art skulls in the middle. She then fires myriad blue-and-pink projectiles in the shape of hearts at the opponent, pelting them until they meet their fate.

The following is I-No's move list in Guilty Gear XX, ♯Reload, Slash, Λ Core, Λ Core Plus and Λ Core Plus R. Changes between releases include: ...

Note: GG and GGX I-No have no Force Breaks; GG I-No adds Charge (Heavy Slash + Dust), and Last Will and Testament is replaced by Morbid World (Punch + Kick + Slash + Heavy Slash). The following chart uses the most recent, localized names from Λ Core Plus R.

Type Name Command
Normal Mode EX Mode
Normal -- Right + Punch
Right + Heavy Slash
??
Special Stroke the Big Tree LeftDown LeftDownDown RightRight + Slash or Heavy Slash LeftDown LeftDownDown RightRight + Slash or Heavy Slash
Antidepressant Scale DownDown LeftLeft + Punch or Heavy Slash (post-??) (air OK) DownDown LeftLeft + Punch (air OK)
Follow-up Up or Down during Antidepressant Scale (post-??) (neutral) during Antidepressant Scale
Sultry Performance DownDown RightRight + Punch or Kick or Slash or Heavy Slash (air only; hold to delay) DownDown RightRight + Punch or Kick or Slash or Heavy Slash (air only; hold to delay)
Chemical Love RightDown RightDownDown LeftLeftRight + Kick or Slash (post-Slash) (air OK) RightDown RightDownDown LeftLeftRight + Kick or (post-Slash?) Slash (air OK)
Hover Jump -- DownDown LeftLeft + Kick » LeftDownDown Left + Kick (post-Slash?)
Force Breaks Sultry Performance DownDown RightRight + Dust (air only, hold to delay) (post-ΛC) DownDown RightRight + Dust (air only, hold to delay) (post-ΛC)
Stop Punch or Kick or Slash or Heavy Slash during Sultry Performance (post-ΛC) Punch or Kick or Slash or Heavy Slash during Sultry Performance (post-ΛC)
Antidepressant Scale DownDown LeftLeft + Dust (air OK) (post-ΛC+R) --
Follow-up Up or Down during Antidepressant Scale (post-ΛC+R) --
Chemical Love -- RightDown RightDownDown LeftLeftRight + Dust (air OK) (post-ΛC?)
Overdrives Longing Desperation RightDown RightDownDown LeftLeftRight + Heavy Slash --
Ultimate Fortissimo DownDown RightRightDown RightDownDown LeftLeft + Slash (air only) DownDown RightRightDown RightDownDown LeftLeft + Slash (air only)
Homeostasis -- RightDown RightDownDown LeftLeftRight + Heavy Slash
Megalomania / Mega Romania / Key Change -- RightDown RightDownDown LeftLeftRightDown RightDownDown LeftLeft + Punch or Kick or Slash (air OK) (post-ΛC+?)
Instant Kill Last Will and Testament Enter Instant Kill Mode → DownDown RightRightDownDown RightRight + Heavy Slash Enter Instant Kill Mode → DownDown RightRightDownDown RightRight + Heavy Slash

The following is I-No's move list in Guilty Gear Xrd -Sign-, -Revelator- and Rev 2:

Type Name Command
Normal -- Right + Punch
Right + Slash
Right + Heavy Slash
Special Antidepressant Scale DownDown LeftLeft + Punch (air OK)
Stroke the Big Tree LeftDown LeftDownDown RightRight + Slash or Heavy Slash
Sultry Performance DownDown RightRight + Punch or Kick or Slash or Heavy Slash (air only, hold OK)
Chemical Love DownDown LeftLeft + Kick (air OK)
→ Followup DownDown LeftLeft + Slash during Chemical Love
Chemical Love (Vertical) DownDown LeftLeft + Slash (air OK)
Sterilization Method DownDown LeftLeft + Heavy Slash near opponent (air OK)
Overdrives Longing Desperation RightDown RightDownDown LeftLeftRight + Heavy Slash or Dust (post-Revelator)
Ultimate Fortissimo DownDown RightRightDown RightDownDown LeftLeft + Slash (air only)
Instant Kill Megalomania Enter Instant Kill Mode → DownDown RightRightDownDown RightRight + Heavy Slash

The following is I-No's move list in Guilty Gear -Strive-. Changes between releases include:

  • Mad Love Agitato added in ver. 1.33.
Type Name Command
Special Antidepressant Scale DownDown LeftLeft + Punch (air OK)
Chemical Love DownDown LeftLeft + Kick (air OK)
Stroke the Big Tree DownDown RightRight + Slash or Heavy Slash
Mad Love Agitato DownDown LeftLeft + Slash
Sultry Performance Air DownDown RightRight + Kick or Slash or Heavy Slash (hold OK)
Overdrives Megalomania RightDown RightDownDown LeftLeftRight + Heavy Slash
Ultimate Fortissimo RightDown RightDownDown LeftLeftRight + Slash (air OK)