Potemkin/Commands
Due to Potemkin's size, he is unable to forward dash/run or air dash in either direction by regular means.
Potemkin Buster (ポチョムキンバスター, Pochomukin Basutā?) is Potemkin Buster's command grab. First seen in Guilty Gear.
- GG Potemkin Buster.png
Guilty Gear
- GGX Potemkin Buster.gif
Guilty Gear X & XX series
- GGXrd Potemkin Buster.png
Guilty Gear Xrd series
- GGST Potemkin Buster.png
Guilty Gear -STRIVE-
In the original Guilty Gear, Potemkin Buster dealt damage equivalent of 1/2 of the current health bar, though this would be toned down in later games.
In the Guilty Gear XX series in his EX form, Potemkin Buster can be used as a follow-up for Unbreakable Spirit.
Mega Fist (メガフィスト, Mega Fisuto?) was first introduced in the original Guilty Gear.
- GG Mega Fist.png
Guilty Gear
- GGX Mega Fist.png
Guilty Gear X & XX series
- GGXrd Mega Fist.png
Guilty Gear Xrd series
- GGST Mega Fist.png
Guilty Gear -STRIVE-
This can be done both forwards and backwards, propelling himself in their respective directions.
Originally known as Graviton Stamp (グラヴィトン スタンプ, Guraviton Sutanpu?).
- GGX Slide Head.gif
Guilty Gear X & XX series
- GGXrd Slide Head.png
Guilty Gear Xrd series
- GGST Slide Head.png
Guilty Gear -STRIVE-
- GG Graviton Stamp 1.png
Guilty Gear (Lv. 1)
- GG Graviton Stamp 2.png
Lv. 2
- GG Graviton Stamp 3.png
Lv. 3
- GG Nitro Hook.png
Guilty Gear
- GGXX Nitro Hook.png
Guilty Gear XX series
In the original Guilty Gear, the opponent bounces off the wall after being hit. If done in the corner, the resulting knockdown cannot be teched, even with perfect timing, making Nitro Hook the only move in the game capable of causing a hard knockdown.
- GGX Heat Extend.gif
Heat Extend
- GGXX Heavenly Potemkin Buster.png
Heavenly Potemkin Buster
- GGX Hammer Fall.gif
Guilty Gear
- GGXrd Hammer Fall.png
Guilty Gear XX series
- GGST Hammer Fall.png
Guilty Gear -STRIVE-
- GGX Heat Knuckle.gif
Guilty Gear X & XX series
- GGXrd Heat Knuckle.png
Guilty Gear Xrd series
Because of the angle Potemkin reaches, Heat Knuckle can only be used as an anti-air.
- GGX Heat Extend.gif
Guilty Gear X & XX series
- GGXrd Heat Extend.png
Guilty Gear Xrd series
In the Guilty Gear XX series in as EX Potemkin, Heat Extend can be used as a follow-up for Unbreakable Spirit, while Heat Extend becomes a follow-up to Nitro Hook.
In Guilty Gear -STRIVE-, both Heat Knuckle & Heat Extend would become one move.- GGXX FDB.gif
Guilty Gear X & XX series
- GGXrd FDB.png
Guilty Gear Xrd series
- GGST FDB.png
Guilty Gear -STRIVE-
- GGXX FDB Reflect.png
F.D.B. reflecting a projectile (Guilty Gear X & XX series)
- GGXrd FDB Reflect.png
Guilty Gear Xrd series
- GGST FDB Reflect.png
Guilty Gear -STRIVE-
Judge Gauntlet (ジャッジガントレット, Jajji Gantoretto?) was first introduced in Guilty Gear XX, and last seen in Guilty Gear XX Λ Core Plus R.
Potemkin sharply punches his opponent overhead with his front fist, releasing a handful of shells out of his gauntlet on impact. If it connects, it causes a hard knockdown.Pressing before Potemkin throws the punch stops the attack.
Judge Gauntlet can also be used as a follow-up for Unbreakable Spirit.
Holding the button extends the time he maintains the stance.
- GGX Potemkin Buster.gif
Potemkin Buster
- GGX Heat Knuckle.gif
Heat Knuckle
- GGXX Judge Gauntlet.gif
Judge Gauntlet
Trishula (トリシューラ, Torishūra?) was first introduced in Guilty Gear Xrd -Sign- and last seen in Guilty Gear Xrd Rev 2.
Potemkin presses his rear fist into the ground, then creates a whirlwind of flames around himself. If the opponent gets caught in it, they get launched.I.C.P.M. was first introduced in Guilty Gear Xrd -Sign- and last seen in Guilty Gear Xrd Rev 2.
Potemkin dives in a long arc, landing head-first into whatever comes first - the ground, or his opponent; if he collides with his opponent while flying, I.C.P.M. causes a hard knockdown.While flying, Potemkin has 1 hit of armor.
Judge Gauntlet (ジャッジガントレット, Jajji Gantoretto?) was first introduced in Guilty Gear XX, and last seen in Guilty Gear XX Λ Core Plus R.
Potemkin sharply punches his opponent overhead with his front fist, releasing a handful of shells out of his gauntlet on impact. If it connects, it causes a mild ground bounce.Gigantic Piston (ガイガンティックピストン, Gaigantikku Pisuton?) was first introduced - and last seen in the original Guilty Gear.
Potemkin does a strong straight punch with his rear hand, blasting his opponent back.- GGX Heavenly Potemkin Buster.png
Guilty Gear X & XX series
- GGXrd Heavenly Potemkin Buster.png
Guilty Gear Xrd series
- GGST Heavenly Potemkin Buster.png
Guilty Gear -STRIVE-
In the Guilty Gear Xrd series, the attack is more cinematic, showing the opponent's reaction to getting caught in Potemkin's grasp. This is further elevated in -STRIVE-, where once Potemkin reaches the apex of his jump with his racked opponent, a pair of Buddhist figures appear behind them.
Giganter (ガイガンター, Gaigantā?) was first introduced in Guilty Gear X.
Redubbed Giganter Kai (ガイガンター改, Gaigantā Kai?, lit. Giganter Revised) as of Guilty Gear Xrd -Sign-.
- GGX Giganter.png
Guilty Gear X & XX series
- GGXrd Giganter Kai.png
Guilty Gear Xrd series
- GGST Giganter Kai.png
Guilty Gear -STRIVE-
However, in the Guilty Gear XX series in his EX form, Giganter deals up to 4 hits without stunning the opponent. This also applies to the -STRIVE- version, which also causes an Area Shift if used in the corner.
- GGX Gigantic Bullet.png
Gigantic Bullet (Guilty Gear X & XX series)
- GGXX Gigantic Bullet Air.png
Guilty Gear XX series (Aerial ver.)
- GGXrd Gigantic Bullet.png
Guilty Gear Xrd series
In the Guilty Gear XX series in his EX form, Gigantic Bullet can be done separately from Giganter. He can also use it in the air, divebombing down instead of the thrusting punch.
Nuclear Hammer (ニュークリアハンマー, Nyūkuria Hanmā?) is Potemkin's first Instant Kill, first introduced - and last seen in the original Guilty Gear.
Potemkin slowly lifts both his arms above his head, then uses his incredible strength to strike his opponent overhead with an explosive double axe-handle punch.- GGXrd Infernal Tour 1.png
Potemkin grabs his opponent...
- GGXrd Infernal Tour 2.png
...drives them down...
- GGXrd Infernal Tour 3.png
...to somewhere else.
Somehow unfazed, Potemkin gets to his feet and slams both of his fists down into his half-buried opponent, making them crash through the center of the earth - ending up half-buried on an undisclosed island.
The following is Potemkin's move list in the original Guilty Gear. Changes to the Anniversary release include:
- The chargeable Graviton Stamp has a name of its own.
- Mega Fist I and II renamed into Mega Fist(forward) and Mega Fist(backward), respectively.
Type | Name | Command |
---|---|---|
Normal | Fierce Strike | + |
Special | Potemkin Buster | + near opponent |
Nitro Hook | + | |
Mega Fist(forward) | + | |
Mega Fist(backward) | + | |
Graviton Stamp | + | |
Graviton Stamp Charge Attack | Hold + (up to 3 levels) | |
Slam | + near opponent | |
Overdrive | Gigantic Piston | + |
Instant Kill | Nuclear Hammer | Enter Instant Kill Mode → + or or or |
Type | Name | Command |
---|---|---|
Special | Mega Fist I | + |
Mega Fist II | + | |
Sliding Head | + | |
Hammer Fall | (hold), + | |
Potemkin Buster | + near opponent | |
Heat Knuckle | + | |
→ Heat Extend | + during Heat Knuckle | |
Overdrive | Giganter | + |
→ Gigantic Bullet | + during Giganter | |
Heavenly Potemkin Buster | + | |
Instant Kill | Magnum Opera | Enter Instant Kill Mode → + |
- Giganter removed from EX Potemkin's move list in ♯Reload, but re-added in Λ Core Plus.
- EX Potemkin's version of Heat Knuckle added in ♯Reload.
- Special Move Judge Gauntlet added in Slash, but it is removed in favor of a Force Break version, added alongside Aerial Potemkin Buster in Λ Core (both for Normal and EX Mode).
- Unbreakable Spirit and follow-ups added in Λ Core Plus as well.
Note: GG and GGX Potemkin have no Force Breaks; GG Potemkin adds Charge ( + ), and Magnum Opera is replaced by Morbid World ( + + + ). The following chart uses the most recent, localized names from Λ Core Plus R.
Type | Name | Command | |
---|---|---|---|
Normal Mode | EX Mode | ||
Special | Mega Fist (forward) | + | |
Mega Fist (backward) | + | ||
Slide Head | + | ||
Hammer Fall | (hold), + | ||
→ Hammer Fall Break | during Hammer Fall | ||
F.D.B. | + | ||
Potemkin Buster | + near opponent | ||
Heat Knuckle | + | + or post-Reload | |
Nitro Hook | -- | + | |
→ Heat Extend | + during Heat Knuckle | + during Nitro Hook | |
Judge Gauntlet † | + → Stop: (post-Slash) | -- | |
Unbreakable Spirit | -- | + (hold) (post-ΛC+) | |
→ Follow-up Potemkin Buster / Heat Knuckle / Judge Gauntlet | -- | / / during Unbreakable Spirit (post-ΛC+) | |
Force Breaks | Judge Gauntlet | + → Stop: (post-ΛC) | |
Aerial Potemkin Buster | + in the air (post-ΛC) | ||
Overdrives | Giganter | + | + (post-ΛC+) |
(→) Gigantic Bullet | + during Giganter | + (also in mid-air) | |
(→) Heavenly Potemkin Buster | + | + during Heat Extend | |
Instant Kill | Magnum Opera | Enter Instant Kill Mode → + |
Type | Name | Command |
---|---|---|
Special | Heat Knuckle | + |
→ Heat Extend | + during Heat Knuckle | |
Mega Fist Forward | + | |
Mega Fist Back | + | |
Slide Head | + | |
Hammer Fall | (hold), + | |
→ Hammer Fall Break | during Hammer Break | |
F.D.B. | + | |
Potemkin Buster | + near opponent | |
Thisula | + | |
I.C.P.M. | + in the air | |
Overdrive | Heavenly Potemkin Buster | + or |
Giganter EX | + | |
→ Gigantic Blid EX | + during Giganter EX | |
Instant Kill | Infernal Tour | Enter Instant Kill Mode → + |